General Discussion - PoE2 are they still implementing dual wield? - Forum - Path of Exile (2024)

I really love games with dual wield with it
that's it :3
i just want to ask it and i hope some of people here lemme know

edit: i also want to know if there's also a mechanic about single one handed weapon gameplay (off-hand free build)
because i was playing this turn based game called Stoneshard and it has very cool skill system.
are they gonna add new type of weapons like knuckles on monk class ?
i want to see the monk to do some martial art moves( this is so much too ask :D

another

Last edited by tisuyako100 on Jun 6, 2024, 7:32:38 AM

Last bumped on Jun 8, 2024, 11:55:36 PM

General Discussion - PoE2 are they still implementing dual wield? - Forum - Path of Exile (1)

Posted by
tisuyako100
on Jun 6, 2024, 7:14:32 AM

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Yes, dual wielding is a thing in PoE2 as well. But it's only possible to dual wield weapons of the same type (e.g. two axes), also you can't dual wield flails or spears. I didn't hear about knuckles, but in PoE1 they are kinda covered by claws?

Spoiler

General Discussion - PoE2 are they still implementing dual wield? - Forum - Path of Exile (2)

Another difference is that you can't use claw + shield in PoE2, you either dual wield them or leave off-hand free.

General Discussion - PoE2 are they still implementing dual wield? - Forum - Path of Exile (3)

Posted by
MonaHuna
on Jun 6, 2024, 12:22:19 PM

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The Monk showed some use of "martial arts" moves while wielding a weapon - the Killing Palm ability took a hand off the staff to lunge forward and palm-strike an enemy, likely using the staff's stats because that makes sense in the code backend. The 'Whirling Advance' skill also combines staff strikes and capoeira-style kicking in a visual blah of "assume these spinnies are hitting enemies". Which is technically a "martial arts" ability even if it's kinda squishy to watch. It's quite possible other Monk-oriented skills in the Quarterstaff pool will work similarly, and the Claw weapon type in PoE1 is a rough analog to unarmed abilities.

I don't have definitive answers on dual-wielding, but I do know that in a recent interview with a Diablo podcaster Jonathan stated that they had to solve pinning a weapon in one hand between weapon sets, i.e. using the same shield while changing the main-hand weapon. They needed to do this primarily for Witches/Minion builds that will want a juicy scepter for the extra Spirit the scepter offers, and would need to roll two scepters with similar Spirit numbers to utilize weapon swapping without being able to pin a weapon.

Jonathan said this pinning feature wasn't implemented yet, but it needed to be and was on the immediate radar for the dev team. I can't imagine, if they're putting that much work into the system, that they won't allow for dual-wielding offensive weapons as well.

I do know the PoE Wiki article on PoE2 says dual-wielding is "more restrictive" and most skills won't work with dissimilar weapons, but I don't have a source on that. I suspect it was a Reddit answer somewhere that didn't see wide publication. I can imagine dual-wielding is more resource-intensive in the second game due to the animations for different skills all being way more involved, and usually being custom tailored for that specific skill rather than just using a generic animation a'la PoE1. They'd have to do a single-wield and dual-wield version of the animation for every skill, in addition to the one and two-handed versions. Hpefully the new animation rigs and pipeline make that much easier, but we'll have to see.

General Discussion - PoE2 are they still implementing dual wield? - Forum - Path of Exile (4)

Posted by
1453R
on Jun 6, 2024, 7:26:27 PM

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General Discussion - PoE2 are they still implementing dual wield? - Forum - Path of Exile (7)

General Discussion - PoE2 are they still implementing dual wield? - Forum - Path of Exile (8)

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General Discussion - PoE2 are they still implementing dual wield? - Forum - Path of Exile (12)

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General Discussion - PoE2 are they still implementing dual wield? - Forum - Path of Exile (27)

Quote this Post

"

MonaHuna wrote:

Yes, dual wielding is a thing in PoE2 as well. But it's only possible to dual wield weapons of the same type (e.g. two axes), also you can't dual wield flails or spears. I didn't hear about knuckles, but in PoE1 they are kinda covered by claws?

Spoiler

General Discussion - PoE2 are they still implementing dual wield? - Forum - Path of Exile (28)

Another difference is that you can't use claw + shield in PoE2, you either dual wield them or leave off-hand free.

oh i forgot about claws =_= i played shadow and my weapon were claws because it have lifesteal.
and thanks for the info, and its okay. it's that you can only dual wield a weapon of the same type. I'm just curious if they still have that option but i didn't think of being able to dual wield different weapon type, I only experience that on diablo2 and the one the i am playing Stoneshard.
claw+shield is somewhat stupid for me :D
they introduced the 2set skill system on poe2 so dual wield different type of weapon is somewhat not that necessary.
I watched a recent interview that they've got a unique shield for spellcaster?|
is? wand still a thing on poe2 ? or magic maybe a magice sword ?

another

General Discussion - PoE2 are they still implementing dual wield? - Forum - Path of Exile (29)

Posted by
tisuyako100
on Jun 8, 2024, 11:47:24 PM

Quote this Post

"

1453R wrote:

The Monk showed some use of "martial arts" moves while wielding a weapon - the Killing Palm ability took a hand off the staff to lunge forward and palm-strike an enemy, likely using the staff's stats because that makes sense in the code backend. The 'Whirling Advance' skill also combines staff strikes and capoeira-style kicking in a visual blah of "assume these spinnies are hitting enemies". Which is technically a "martial arts" ability even if it's kinda squishy to watch. It's quite possible other Monk-oriented skills in the Quarterstaff pool will work similarly, and the Claw weapon type in PoE1 is a rough analog to unarmed abilities.

I don't have definitive answers on dual-wielding, but I do know that in a recent interview with a Diablo podcaster Jonathan stated that they had to solve pinning a weapon in one hand between weapon sets, i.e. using the same shield while changing the main-hand weapon. They needed to do this primarily for Witches/Minion builds that will want a juicy scepter for the extra Spirit the scepter offers, and would need to roll two scepters with similar Spirit numbers to utilize weapon swapping without being able to pin a weapon.

Jonathan said this pinning feature wasn't implemented yet, but it needed to be and was on the immediate radar for the dev team. I can't imagine, if they're putting that much work into the system, that they won't allow for dual-wielding offensive weapons as well.

I do know the PoE Wiki article on PoE2 says dual-wielding is "more restrictive" and most skills won't work with dissimilar weapons, but I don't have a source on that. I suspect it was a Reddit answer somewhere that didn't see wide publication. I can imagine dual-wielding is more resource-intensive in the second game due to the animations for different skills all being way more involved, and usually being custom tailored for that specific skill rather than just using a generic animation a'la PoE1. They'd have to do a single-wield and dual-wield version of the animation for every skill, in addition to the one and two-handed versions. Hpefully the new animation rigs and pipeline make that much easier, but we'll have to see.

yeah, i watch some of monk gameplay and he's actually using some martial arts moves.
and the pinning system is somewhat difficult to implement and somewhat a hazzle but it's a very cool feature if they implemented it
about the dual wield
and i think that they won't allow it for now because there's a new type weapon spear
i imagine if you can dual wield a spear :D and its something stupid to see but also funny.
maybe only for daggers, swords, axe and mace dual wield a weapon with the same type
i don't know about the animation tho, it's seems so very difficult of time consuming to do for them but hey it's cool

another

Last edited by tisuyako100 on Jun 8, 2024, 11:57:50 PM

General Discussion - PoE2 are they still implementing dual wield? - Forum - Path of Exile (30)

Posted by
tisuyako100
on Jun 8, 2024, 11:55:36 PM

Quote this Post

General Discussion - PoE2 are they still implementing dual wield? - Forum - Path of Exile (2024)
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